Skills
Summons an evil spirit to attack the enemy, with a X chance to put the enemy to --sleep-- for 1 turn. When the target is asleep after the attack, increases the caster's Combat Readiness by 20%. This skill does not trigger a Dual Attack.
Attacks all enemies by summoning storm clouds and has a X chance to dispel two buffs before inflicting --sleep-- for 1 turn. When this skill is not on cooldown, at the end of an enemy’s turn, increases Combat Readiness of the caster by X.
Attacks the enemy with the eyes of an evil spirit, and when the enemy is defeated, extends debuff durations of all remaining enemies by 1 turn. Penetrates the target’s Defense, but cannot trigger a critical hit or a heavy blow. Damage dealt increases proportional to the caster's max Health.
