Skills
Attacks the enemy by whipping up the sand and has a X chance to inflict --stun-- for 1 turn, before recovering Health of all allies proportional to the caster’s max Health.
At the start of the first battle, if an enemy takes the first turn, grants immunity to all allies for 3 turns, and if an ally takes the first turn, grants increased Effectiveness to all allies for 3 turns. After suffering an attack that targets all allies, activates Warming Up. Warming Up (gains 10 Soul): Grants vigor and increased Speed to all allies for 2 turns.
Fires a rescue line launcher, resetting skill cooldowns of an ally except for the caster before increasing Combat Readiness by X. This skill is unaffected by cooldown increase and decrease effects.
Matchups — from live RTA match data
Preys on
Falls to
Marches with
