‹ All heroes
49%Win rate
0.6%Pick rate
0.1%Ban rate
0.7%Pick + ban
1,763Games
Current season · Champion+

Her first skill throws a tube for HP-scaling damage while pushing the turn meter of her highest-readiness ally (not herself).

Counters

  • Debuff-stacking and damage-over-time teams — Slower, setup-reliant teams: her turn-meter pushes on a key ally and the whole team plus a 2-turn Attack buff let your side act first and out-tempo opponents who depend on getting the jump or ramping up over several rotations.
  • Slower enemy lineups — She pushes turn meter on a single key ally with her first skill and on the whole team with her ultimate, so she stacks extra turns and lets your team open first and out-tempo opponents who rely on getting the jump.
  • Defense-shred and attrition openers — The Attack buff and turn-meter push from her ultimate let your damage dealers strike sooner and harder, racing ahead of enemies who try to grind you down or set up before you can respond.

Countered by

  • Buff stealers — Her contribution is the barrier and Attack buff she grants — an enemy that steals those both strips your team and turns Frida's support against you; her Oasis All-Ride Pass, however, is undispellable and can not be taken.
  • Buff-duration reduction — Her Attack boost lasts only two turns and her barrier is finite, so anything that shortens buff durations erases her upkeep before it matters.
  • Dispellers — She is a buff provider with no debuff pressure of her own, so an enemy that simply removes buffs cancels the protection and offensive boosts she leans on entirely.
  • Burst before she can act — Her ultimate sits on a 5-turn cooldown and her passive meter gain only fires when an ally Soulbursts, so a fast team that bursts down your carry before her cleanse, shield, or turn-meter push lands leaves her without a target to save and her low personal damage offers no threat in return.
Who counters Frida? — full guide ›

Skills

S1Tube Throw

Attacks the enemy by throwing a tube, and increases Combat Readiness of the ally with the highest Combat Readiness except for the caster by X.

Barrier / Protect
Soulburn −20 soulsUses Aqua Ride instead of Tube Throw. Aqua Ride: Dispels one debuff from all allies and grants a barrier for 2 turns. Barrier strength increases proportional to the caster's max Health.
PInvitation to a Fantasy

At the start of the first battle, grants Oasis All-Ride Pass to the caster and the foremost ally. When an ally uses a Soulburn, increases Combat Readiness of the caster by X.

Oasis All-Ride Pass (Frida buff)
S3Oasis Land, Grand Opening!CD 5

Increases Combat Readiness of all allies by X and increases Attack for 2 turns.

Increase Attack

Meta web — the hero's place in the meta

Loading the meta web…

Top teams proven 3-cores, by win rate

  • Arbiter VildredShepherd of the Dark DieneRhianna and Luciella67%9 games
  • ZioHecateRhianna and Luciella64%25 games
  • LidicaArbiter VildredRhianna and Luciella64%25 games
  • ZioSuccessor TaeyouRhianna and Luciella64%22 games
  • Briar Witch IseriaCommander PavelRhianna and Luciella60%10 games
  • ZioShepherd of the Dark DieneRhianna and Luciella58%12 games
  • Briar Witch IseriaRhianna and LuciellaLady of the Scales52%23 games
  • FrierenBriar Witch IseriaRhianna and Luciella50%18 games
  • ZioArbiter VildredRhianna and Luciella46%11 games
  • Briar Witch IseriaShepherd of the Dark DieneRhianna and Luciella40%15 games

Matchups — from live RTA match data

Preys on

Unbound Knight ArowellUnbound Knight Arowell57%Festive EdaFestive Eda55%Sage Baal & SezanSage Baal & Sezan53%SalomeSalome52%Designer LilibetDesigner Lilibet52%

Falls to

Tactical Archetype ColiTactical Archetype Coli31%RinakRinak34%HarsettiHarsetti35%FrierenFrieren35%ToriTori36%

Marches with

StrazeStraze64%Spirit Eye CelineSpirit Eye Celine63%SariaSaria60%Lone Crescent BellonaLone Crescent Bellona60%MortMort60%